A real-time game-ready environment of a computing facility. The environment is based off of some awesome concept artwork by Aaron Foster (Razorb).
Download a Playable version of the environment @ https://goo.gl/J7NukL
YouTube @ https://youtu.be/8PsnTfWh5N8
Twitter @ https://twitter.com/Dpowell94
Polycount @ http://polycount.com/discussion/170712/server-room-ue4-environment
A real-time game-ready environment of a computing facility based on original artwork by Aaron Foster (Razorb). Special thanks to Neil Gowland whose own depiction of the concept helped me understand and formulate my own.
In addition to the video and presentation posters for the environment inside of the Unreal Engine, I've also produced a couple of posters for a few individual assets. The environments were not quite as modular as I originally anticipated, and required lot more assets were required than I thought!
Feedback appreciated, as always!