A game-ready hero-asset, still life study of a Parking Ticket Machine found locally in Gateshead, United Kingdom.
Full set of 4K PBR textures. I packed an additional mask into the alpha channel of the specular textures which was used to control the intensity of a secondary Detail Normal texture, allowing for ultra-resolution detail on the bumpy plastic without it affecting the smooth vinyl stickers, glass, etc.
This was also my first project to make use of Marmoset Toolbag 4.0. RTX On!